The sign ups for the BLaST OFF Tournament have been opened.
Sign up at:
https://www.dreamlandweb.net/blastoff/signup.htm
Check the game settings at:
https://www.geocities.com/daniel_e_higginbotham
Game start will be announced soon.
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The sign ups for the BLaST OFF Tournament have been opened.
Sign up at:
https://www.dreamlandweb.net/blastoff/signup.htm
Check the game settings at:
https://www.geocities.com/daniel_e_higginbotham
Game start will be announced soon.
I’ve fixed the _’s the website was placing in usernames. When you register for a game, you no longer have to use _’s instead of spaces in new accounts. Existing accounts that already have them, however, will have to keep using them until game’s end. If this is a problem, ICQ me at 7971550 and I’ll give you a hand getting a retroactive change.
This should help those with helpers/scripts registered to a specific username, and overall, not be such a pain in the ass.
Now that BG3.x is over, I will be banging a new game tonight. I’m going to call it Dock Stock, and the modifications are not too drastic. No planet mods, and some simple but popular ship mods are in place. Game will be easy to figure out, no staring through loads and loads of ships trying to figure out what’s best. The ships that were good to use before are still good to use, just easier to use.
AND NOW THE BIG NEWS!!
Tonight I’m introducing the new turn system, to be put in testing at The Stardock! Dock Stock will have a 800-per-day base, and allow you to store up to 7 days worth of turns.
Check it out tonight at 6pm Pacific!
Congratulations to Corp 1 for their victory in the Big Game 3.1. Also, I’d like to mention how impressed I was with members from Corp 2, who despite having less members and some early set backs, still managed to make a game of it. I like your attitudes, soldiers.
New Sysop wanted me to pass this along… New TWGS is open at telnet://maxrij.no-ip.org. Enjoy.
Big Hank’s Swanky Joint opens at 6pm Pacific, Wednesday night. Game will be of the Massive-line of games, but all new. 20,000 sectors, 1000 turns, high regens, interactive prompts, fast planets, easy red settings. However, powerful ships will require serious dough, so the game will not be a walk in the park. Edits will be made to ensure early-game blockades and the like are not going to be a factor.
In the midst of a nasty data loss, which by the way is the first time the Stardock TWGS has EVER had to end a game before it’s time, I have banged some new games.
You can join by using the JOIN links to the left. This should help put an end to dupes once and for all.
I thought I recovered the Big Game data, I didn’t. All games are over. Two surges in three days have downed two of my computers, despite having protectors. I guess it’s time for a UPS.
I’ll be banging all fresh games tommorow in the new closed-reg system.
Expanding on the post below, I have developed the tools needed to go to a closed, registration-only system. From now on, all new games will require you to come here and open up yourself an account. It’s all automated, it’s all very fast.
Two new games will be up within the next 24 hours. Chivalry Age 2 and Gangstas by Res SmokeDaCrackita, and a rebang of TurnsOPlenty.
The transition went pretty smooth yesterday. No one seemed to notice. I moved to my favorite distro, Mandrake Linux, along with updates to all the software.
Anything wrong, let me know.



