Additional Edits: This game has edits that are not saved between rebangs. You will wish to make the following changes manually, via TEDIT.

FedSpace (Sectors 1-10) Nebulae Name:The Surface
FedSpace Beacon:The Matrix Has You
StarDock Nebulae Name:Zion Defense Perimeter
StarDock Beacon:Zion Space, ZLaw Enforced
Port #1 (Sol) Name:AI Power Station Alpha
Port #2 (Alpha Cent.) Name:AI Power Station Beta
Port #3 (Rylos) Name:AI Power Station Gamma
Port #4 (StarDock) Name:Zion City
Planet #1 (Terra) Name:The Fields

You will want to change Planet #1 (Terra) to Class 5 ("Bullet Time") to allow for expanded colonist storage. Use General Editor Three, Option <1> to set the Max Terra Colonists. I recommend a value of 1,500,000, but you may choose any value you like.