How to SDF

By Epicenter

<S>teal, <D>rop, <F>lee

This is more a joke then something anyone would really want to do!

     SDF is really the best way for an Evil to make money if he or she is still using ship trading methods <although it takes at least 1 evil and 2 goods  working it at the same time>. <You must be working adjacent sectors to run this method> SDFing is basically the same as SSTing and SDTing except you steal the resource and drop it on a planet in the same sector then when you pop off the planet you exit the game. Then one of the goodies sitting in  the sectors with you  attacks you to the adjacent ??B sector where the other goodie is waiting.  You'll be sitting at the Trade Wars main menu and will receive the message that you've moved to the next sector and then you reenter to do it from there. It's also best to have another ship <I use Orions> in each of the sectors you're SDFing in to use for your sell downs. <Note: I don't use my personal ship to do sell downs because it would allow someone to maybe get ports from Grimy when I returned to it.>I've found you have better runs when you use this two ship method, also since you're not going in the "Front Door" like when SSTing and selling the resource, your ship name isn't going into the ports logs.  There by not allowing a player to use Grimy to locate your work area.

 *Formula for amount of holds to steal: Personally I go with 20% of experience points most of the time, although when I have lower exp. I will go with lower % numbers. such as:

    500-999ish        exp. points    12%

    1000-1499ish    exp. points    13%

    1500-1999ish    exp. points    14%

    2000-2499ish    exp. points    15%

    2500-2999ish    exp. points    16%

    3000-3499ish    exp. points    17%

    and so on.

 Note: SDTing and SSTing in Merchant Freighters at 500 exp. points and 12% makes more credits then trading pairs in Merchant Freighters.

  It is best to SDF with a corpie so you can clear each others busts. When clearing busts, you'll still not be able to use your last bust port <even when the bust has been cleared> until you bust again.

Busts: When the port guards finally do catch you. You'll lose 10% of your experience points and holds. <so you'll lose 22 holds> and you can't use the bust port again until X-Tern runs the next morning, or a corpie clears the bust for you. YOU CAN NEVER USE YOUR LAST BUST PORT UNTIL YOU BUST SOMEWHERE ELSE AGAIN. OR USE YOU LAST ROB SECTOR UNTIL YOU HAVE ROBBED SOMEWHERE ELSE FIRST!

   False busts: False busts are when you reenter the ports and it busts you and says "The guards saw you last time" and takes 5 holds. This port is still usable ... you just have to go back to your other port and restart your script from there. If it says "You realize you were caught stealing here before" then it's a bust port.

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