                    What's New in POWER MACROS

     If you've never used POWER MACROS before, you are in for a
treat.  If you have been using the shareware version, either
1.1 or 1.9, this version will knock your socks off.  If you are
a registered user of Version 1.1, you will find a number of
improvements in the macros you have been using, as well as all
the new macros and features.

     Okay, here's what's new in Version 2.0 of POWER MACROS:

                    Additional Macros

    1) TransWarp Colonizer: For those of you with TransWarp
capable ships, particularly the StarShip, this beauty will move
colonists from Terra to your home planets, or from planets in
any other sector to any other sector.  Fuel can come from the
destination planet, another planet in the destination sector,
a port in the destination sector, or a port or planet in a
sector near the destination sector.  There also is now a
TransWarp Material Shifter along the same lines.

    2) Keep-Fuel Single Port Haggler: This macro allows you to
keep a supply of fuel ore for your TransWarp drive and to trade
actively with the remaining holds.  Particularly useful for
exploring with a StarShip.

    3) Macro Configuration Routine: Now you can control how
many times the trading and steal macros loop.  You can pre-set
a specific number of loops, or select Auto Mode.  Also, you can
select ANSI or non-ANSI mode, Haggling Aggressiveness Selection
for those of you who want to stay in FedSpace as long as
possible but still shoot for top dollar, the number of holds to
reserve for fuel ore when using the Keep-Fuel Haggler, and the
number of turns remaining at which to stop macro execution, so
you don't run out of turns because you forgot to turn the
macros off.

    4) Planet Trader: Tired of getting ripped off by the
Planetary Trade Agreement?  This macro will either buy or sell
any commodity between a port and a planet in the same sector.
Great for starting those citadels, or for cashing in on the
planetary production, at top dollar.

    5) Port Scan Only: Allows you to update just the port
report for your TWVIEW data file.

    6) Ether Probing: Takes a CIM sector report and plots
courses to the unexploreds, giving you a second after each to
decide whether to shoot a probe.  Shoots the probes, and when
you run out the macro will buy more if you are at StarDock and
want to keep shooting.  Semi-automatic.

    7) Photon Launcher: This macro replaces the Automatic
Planet Invader, which was a big, problem-filled dinosaur.  This
one simply shoots a photon missile into a selected destination
sector then enters the sector.  You can do the rest.

    8) NotePad: Now you have a NotePad file for each game you
play.  Allows you to enter notes into a text file.  Also the
Ether Probing Macro writes the last sector probed in this file
so you know where to start tomorrow.

                   New Features in Old Macros

    1) Paired Port Traders:  Exciting: There is now an
automatic mode, where the macro runs untended until the port is
whipped, or you reach the minimum turns level set in the
Configuration Routine.  When the port quantities drop, or when
your Profit-Per-Loop drops to 1/2 what it was on the first
loop, the macro quits.

      Also, Haggling Aggressiveness.  You can select 1 for
maximum aggressiveness and Experience Point gain, or 0 for
maximum profit while avoiding Experience Points.

      Also, the ability to start in either port.  Got
organics in your holds when you pull up to the
equipment-selling port?  No sweat.

     2) Bust Control for Evil Players: Whenever you get busted
in a port using one of the stealing macros, the macro records
the port and the date it will be safe to return (leap years
factored in through 2004) in a data file for each game in which
you play.  Every day when you log in to the game, the date is
updated, and the data file purged of newly-safe ports.  EVERY
time you use one of the stealing OR trading macros, it checks
the list, and if you have been busted in that port in the last
two weeks, it won't port.  No more keeping track or getting
busted at the same port twice!

     3) An automatic mode for the 5xp Steal Loop.  The macro
will continue until you get busted, or hit the minimum number
of turns set in the Configuration Routine.

     4) A vastly improved InterPlanetary Colonist Shifter.
You can now move colonists through regular space between
planets in different sectors.  No, it's not a TransWarp
Colonizer, but it comes in handy.  This macro was included in
the shareware Version 1.9 package.  Also, the InterPlanetary
Material Shifter will be improved along the same lines.

     5) The TransWarp Trader also now has the automatic mode,
just like the Paired Port Hagglers.

     6) The TWVIEW macros have been improved considerably.
First, the Data File prefix for the current game pops up in the
Input Box automatically.  Second, you have the option of
Automatic CONVERT Operation.  If you select Automatic in the
Macro Configuration Routine, the macros will automatically
operate CONVERT.EXE and create or update your data files.

     7) For those of you who have to keep a close eye out for
Zyrain and his cronies, the "Look for Zyrain" routine has been
upgraded.  Now it checks for a density over 400 in your
destination sector (or over 1000 in sector 1), and stops the
macro if that density reading occurs.  You no longer have to
wait 2 seconds.

     Other minor fixes and changes will be installed as needed
or as I think of them.  The Turn Counter I know needs little
fixes and they will be completed.

     The Planet Invader has been 86ed.  It was just a monster,
full of problems, and not worth the disk space.  If you have
grown to enjoy it, sorry, but you can keep version 1.1 around
and load it in just when you need that macro.  It only works if
you have a planet scanner, which means StarShip.  I installed
the Photon Launcher in its place.  Like one local user said,
better leave something for the players to do.  The idea of the
macros is to automate the data processing and money-making
routines so the players can concentrate on the combat and
strategy.

     If you think of any changes, fixes or additions, please
make sure to get them to me as soon as possible.  The best way
for you to do so is to log on to Trade Wars Only BBS at
1-804-979-9568, running a USRobotics 14.4 HST, and to leave
E-Mail to GameMaster.  Otherwise, you can leave messages on the
FidoNet National Trade Wars Echo for Fred Polli, and I will get
it.

     Again, thank you for registering POWER MACROS, and I hope
you enjoy Version 2.
