Well I've been forced to say farewell to the HHT thanks to my friend Stonewall. I've really enjoyed myself in this game and I wish everyone who's left the best of luck.
update -
Day 19 - I can't get enough of this game. Well pretty interesting today already...Cruncher died her 4th time, this time at the hands of her own teammate. Welcome to the "Four down, one to go" crowd Crunch!
News: Past and Present
by Fuseblown on 2000-11-14 | Categories: TradeWars.ws, Helpers/Scripts, TradeWars News
There is some news that I had saved in one of my e‑mail folders that I forgot about and never posted. You may or may not already know these things... Stein and earth have developed a new data standard for Trade Wars helpers. This breakthrough will allow players that use ATTAC and SWATH to easily swap/share data between the two helpers. New versions of both of these helpers will allow players to export/import a TWX (TradeWars eXport) file. Those that are planning to write a helper in the future, contact [Stein](mailto:support@swath.net) and [earth](mailto:tradewars.@hotmail.com) so that they can explain how to make your helper compatible with the new TWX format. * (Source: tradewars_2002 eGroup) *
The Wolfpack corporation web site has a new URL and new changes. It can now be found at [https://Wolfpack.i85.net/](https://web.archive.org/web/20000000000000*/https://wolfpack.i85.net/).
The Final Word
by Mana Knight on 2000-11-13 | Categories: Helpers/Scripts, TradeWars.org, TradeWars News
What is it that people have against helpers. Not long ago, I had a conversation with someone who thought that tradewars had become as bad as the warez scene because of helpers and scripts. Ok, if we're as bad as the warez scene, you'd be seeing a ton of pop up porn ads when you visit this site... Oh yea, and it's not caused by helpers or scripts.
I guess I must be part of the unenlightened but could someone please explain to me how typing in the following sequence of characters over and over again is fun?
PT150^M24695M2456PT150^M30000^M150^M15000^MM1567PT
I didn't think you could. That's the point, **Doing repetative tasks is not fun.** Every facet of tradewars that people use helpers and scripts for all contain repetative tasks. Let's take someone who's running a script to photon people at StarDock. **Sitting around waiting for people to come so you can kill them is not fun, it's repetative.** It'd be nice to get rid of all the repetative aspects of Tradewars, but it's simply not going to happen. I say this will full confidence because doing otherwise would require a complete reworking of how TradeWars plays. Plus, [John Pritchett](https://eisonline.classictw.com/) has already stated that he has no intention of changing the game. (Hence why the infamous Pirate Mode never made it into the game) Any changes he does do are small tweaks. The repetition will certainly have to be a big consideration for a Tradewars sequel, but that's another topic.
Helpers and scripts also do not play the game for you. Classic Example of this is Space Ghost. The guy might as well BE a script considering how many he uses, but have you seen how many times the guy dies? Ask Cruncher about him and she'll say that he still doesn't have a script that she can't get past. And that's the point. H&S don't play the game, they make it more fun to play because there's less garbage you have to deal with like typing sectors over and over again. Chances are, a lot less people would be playing the game now because the fun parts of the game didn't eclipse the not so fun parts.
Trade Wars Convention 2001
by Fuseblown on 2000-11-12 | Categories: TradeWars.ws, TradeWars News
I have recently been asked to serve on the 2001 convention board and have accepted to do so. I will be working on the new convention page this week. Right now there are two choices in where the convention will be held and it will be voted on by you, the players. It will be held from October 4-7, 2001 (tentative). Mark your calendars and get ready for a fun time with some of your fellow Trade Warriors.
HHT Update
by Fuseblown on 2000-11-12 | Categories: TradeWars.ws, TradeWars News
Currently Day 14 in the game. A lot of people still going strong...this may become one of those games to remember as well.
TWPA
by Fuseblown on 2000-11-11 | Categories: TradeWars.ws, TradeWars News
The Players' Association information should be up this week (along with the 2001 convention page). It will be preliminary information on the basics of how the association will function, its purpose, etc. It will then be built upon as ideas are passed around. It won't be anything fancy for now until some issues are settled.
HHT Update
by Fuseblown on 2000-11-09 | Categories: TradeWars.ws, TradeWars News
Illusion podded and killed this morning by Morgan. Not much outta HYPE however...at least so far. We're on Day 11 now. Still having a lot of fun.
HHT Update
by Fuseblown on 2000-11-07 | Categories: TradeWars.ws, TWGS Servers, TradeWars News
Pretty quiet morning. Not much action this morning at extern...it seems Amtrack didn't turn up many bodies. You can view the HHT logs at [Guardian's site](https://web.archive.org/web/20000000000000*/https://tradewars.fament.com/guardian/).
Big Pimpin' Baby!
by EleqTrizi'T on 2000-11-06 | Categories: TradeWars News, Images, Site News
Home Sector's Title Game began last night at 6pm PST! If you haven't gotten in on the action yet, you still have time to do so without falling behind! This should be a good game, very interesting edits. [<img src="/static/img/0013.jpg" alt="Title Game: Pimp Championships">](/static/img/0013.jpg)
HHT Update/Bug Report
by Fuseblown on 2000-11-06 | Categories: TWGS Software, TradeWars.ws, TradeWars News
Some more kills this morning after extern, including a couple due to the bloody SD bug, which has reared its ugly head once again in a major tournament. This happened to me in the WTC, I got popped while sitting on StarDock. Well, this morning it happened to hELLCAT and Shadow Wolf (Gunster) in the HHT. I thought I was accomplishing a huge feat this morning when I popped hELLCAT at StarDock, but alas, it was only because of the SD bug. Captures have been mailed to John Pritchett for review. Hopefully this thing can be solved once and for all, real soon. This has also been added to the [TWGS Updates](https://web.archive.org/web/20000000000000*/https://eisonline.classictw.com/) page.